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CC=gcc
#Base Directories
SRCDIR=src
BINDIR=bin
INCDIR=include
#Common flags
CFLAGS=-I$(INCDIR) -O2 -march=native -flto #-ffast-math
#glautils
GLA_SRCS = $(wildcard $(SRCDIR)/glautils/*.c)
GLA_EXES = $(patsubst $(SRCDIR)/glautils/%.c, $(BINDIR)/%.exe, $(GLA_SRCS))
#glamac
GLAMAC_SRC = $(SRCDIR)/glamac/glamac.c \
$(SRCDIR)/glamac/glamac_view.c \
$(SRCDIR)/glamac/glamac_render.c \
$(SRCDIR)/glamac/glamac_events.c \
$(SRCDIR)/glamac/glass_data.c
#SDL2 Stuff
SDL2_CFLAGS=-I$(USERPROFILE)/scoop/apps/sdl2/current/include/SDl2 -I$(USERPROFILE)/scoop/apps/sdl2-ttf/current/include/SDL2_ttf -O2 -march=native -flto -ffast-math -s
SDL2_LDFLAGS=-L$(USERPROFILE)/scoop/apps/sdl2/current/lib -L$(USERPROFILE)/scoop/apps/sdl2-ttf/current/lib -lSDL2main -lSDL2 -lSDL2_ttf -mwindows -flto
SDL2_DLL_SRC=$(USERPROFILE)/scoop/apps/sdl2/current/lib/SDL2.dll
SDL2_tff_DLL_SRC=$(USERPROFILE)/scoop/apps/sdl2-ttf/current/lib/SDL2_ttf.dll
SDL2_DLL_DEST=$(BINDIR)
# Setup target
setup:
mkdir -p $(BINDIR) $(INCDIR)
all: setup glautils glamac sdl2 structure
glautils: $(GLA_EXES)
$(BINDIR)/%.exe: $(SRCDIR)/glautils/%.c
$(CC) $< $(CFLAGS) -o $@
glamac: $(BINDIR)/glamac.exe
$(BINDIR)/%.exe: $(GLAMAC_SRC)
$(CC) $^ $(CFLAGS) $(SDL2_CFLAGS) $(SDL2_LDFLAGS) -o $@
sdl2:
cp $(SDL2_DLL_SRC) $(SDL2_DLL_DEST)
cp $(SDL2_tff_DLL_SRC) $(SDL2_DLL_DEST)
clean:
rm -f $(BINDIR)/*
rm structure.txt
rebuild: clean all
# Generate project structure
structure:
@powershell -Command "(Get-Item .).Name | Set-Content structure.txt; (tree /a /f | Select-Object -Skip 3) | Add-Content structure.txt"
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