# Cross-compilation rules for GlaMaC # This file contains rules for Windows cross-compilation from Linux # Windows cross-compilation (Linux only) ifeq ($(PLATFORM),linux) win: $(BINDIR_WIN)/glamac.exe win-dlls win-data win-all: win $(GLAUTILS_BINS_WIN) $(BINDIR_WIN)/glamac.exe: $(GLAMAC_SRCS) | $(BINDIR_WIN) @echo "Cross-compiling glamac for Windows..." @which $(MINGW_CC) >/dev/null 2>&1 || (echo "ERROR: Install mingw-w64-gcc first" && exit 1) $(MINGW_CC) $^ $(CFLAGS_CROSS) -L$(CROSS_PREFIX)/lib -lmingw32 -lSDL3 -lSDL3_ttf -mwindows -static-libgcc -o $@ $(BINDIR_WIN)/%.exe: $(SRCDIR)/glautils/%.c | $(BINDIR_WIN) $(MINGW_CC) $< $(CFLAGS_CROSS) -static-libgcc -o $@ # Windows DLL management win-dlls: | $(BINDIR_WIN) @echo "Getting Windows DLLs..." @$(MKDIR) $(DLL_CACHE) @if [ ! -f "$(DLL_CACHE)/SDL3.dll" ]; then \ echo "Downloading SDL3.dll..."; \ cd $(DLL_CACHE) && \ wget -q https://github.com/libsdl-org/SDL/releases/download/release-3.2.10/SDL3-3.2.10-win32-x64.zip && \ unzip -j SDL3-3.2.10-win32-x64.zip SDL3.dll && \ $(RM) SDL3-3.2.10-win32-x64.zip; \ fi @if [ ! -f "$(DLL_CACHE)/SDL3_ttf.dll" ]; then \ echo "Downloading SDL3_ttf.dll..."; \ cd $(DLL_CACHE) && \ wget -q https://github.com/libsdl-org/SDL_ttf/releases/download/release-3.2.2/SDL3_ttf-3.2.2-win32-x64.zip && \ unzip -j SDL3_ttf-3.2.2-win32-x64.zip SDL3_ttf.dll && \ $(RM) SDL3_ttf-3.2.2-win32-x64.zip; \ fi @cp $(DLL_CACHE)/*.dll $(BINDIR_WIN)/ @echo "Windows build ready in $(BINDIR_WIN)/" # Copy data files for Windows build win-data: | $(BINDIR_WIN) @echo "Copying data files for Windows..." @$(MKDIR) $(BINDIR_WIN)/data/json @if [ -f "../data/json/glasses.json" ]; then \ cp ../data/json/glasses.json $(BINDIR_WIN)/data/json/; \ cp ../data/json/glasses.json $(BINDIR_WIN)/; \ echo "Copied glasses.json to Windows build"; \ else \ echo "Warning: glasses.json not found, Windows build may use fallback data"; \ fi @echo "Copying font for Windows..." @if [ -f "/usr/share/fonts/TTF/DejaVuSans.ttf" ]; then \ cp /usr/share/fonts/TTF/DejaVuSans.ttf $(BINDIR_WIN)/; \ echo "Copied DejaVuSans.ttf to Windows build"; \ elif [ -f "/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf" ]; then \ cp /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf $(BINDIR_WIN)/; \ echo "Copied DejaVuSans.ttf to Windows build"; \ else \ echo "Warning: DejaVu font not found, Windows build may fail to start"; \ fi # Cross-compilation setup setup-cross: @echo "Setting up cross-compilation..." @which wget >/dev/null 2>&1 || (echo "Install wget first: sudo pacman -S wget" && exit 1) @which $(MINGW_CC) >/dev/null 2>&1 || (echo "Install mingw-w64-gcc first: sudo pacman -S mingw-w64-gcc" && exit 1) sudo $(MKDIR) $(CROSS_PREFIX)/include $(CROSS_PREFIX)/lib @echo "Downloading SDL3 development libraries..." cd /tmp && \ wget -q https://github.com/libsdl-org/SDL/releases/download/release-3.2.10/SDL3-devel-3.2.10-mingw.tar.gz && \ wget -q https://github.com/libsdl-org/SDL_ttf/releases/download/release-3.2.2/SDL3_ttf-devel-3.2.2-mingw.tar.gz && \ tar -xzf SDL3-devel-3.2.10-mingw.tar.gz && \ tar -xzf SDL3_ttf-devel-3.2.2-mingw.tar.gz && \ sudo cp -r SDL3-3.2.10/x86_64-w64-mingw32/include/* $(CROSS_PREFIX)/include/ && \ sudo cp -r SDL3-3.2.10/x86_64-w64-mingw32/lib/* $(CROSS_PREFIX)/lib/ && \ sudo cp -r SDL3_ttf-3.2.2/x86_64-w64-mingw32/include/* $(CROSS_PREFIX)/include/ && \ sudo cp -r SDL3_ttf-3.2.2/x86_64-w64-mingw32/lib/* $(CROSS_PREFIX)/lib/ && \ $(RM) -rf SDL3-3.2.10* SDL3_ttf-3.2.2* @echo "Cross-compilation setup complete!" else # Windows host - disable cross-compilation win win-all win-dlls setup-cross: @echo "Cross-compilation not available on Windows. Use 'make all' instead." endif # Cross-compilation cleanup clean-cache: $(RMDIR) $(DLL_CACHE) 2>/dev/null || true clean-all: clean clean-cache clean-deps-files # Cross-compilation phony targets .PHONY: win win-all win-dlls setup-cross win-data clean-cache clean-all