From 9db2f09e80b894e1e04038a37c6dcf769b77347c Mon Sep 17 00:00:00 2001 From: admin Date: Sun, 3 Aug 2025 16:51:52 +0200 Subject: Initial commit --- include/glamac_render.h | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 include/glamac_render.h (limited to 'include/glamac_render.h') diff --git a/include/glamac_render.h b/include/glamac_render.h new file mode 100644 index 0000000..f18d53f --- /dev/null +++ b/include/glamac_render.h @@ -0,0 +1,40 @@ +/** + * glamac_render.h - header file from glamac_render.c. + */ +#ifndef GLAMAC_RENDER_H +#define GLAMAC_RENDER_H + +#include +#include +#include "glamacdef.h" +#include "glamac_view.h" + +// Drawing primitives +void draw_text(SDL_Renderer *renderer, TTF_Font *font, const char *text, i32 x, i32 y, SDL_Color color); +void draw_filled_circle(SDL_Renderer *renderer, i32 centerX, i32 centerY, i32 radius); + +// UI element rendering +void draw_axes(SDL_Renderer *renderer, TTF_Font *font, TTF_Font *titleFont, const ViewState* view); +void draw_grid(SDL_Renderer *renderer, const ViewState* view); +void draw_glass_points(SDL_Renderer *renderer, TTF_Font *labelFont, const ViewState* view); +void draw_glass_properties(SDL_Renderer *renderer, TTF_Font *font, TTF_Font *titleFont, const ViewState* view); +void draw_help_window(SDL_Renderer *renderer, TTF_Font *font, TTF_Font *titleFont, const ViewState* view); + +// Main render function +void render(SDL_Renderer *renderer, TTF_Font *font, TTF_Font *titleFont, TTF_Font *labelFont, const ViewState* view); + +// Font management +typedef struct { + TTF_Font *regular; + TTF_Font *title; + TTF_Font *label; +} FontSet; + +// Load all required fonts +b32 load_fonts(FontSet *fonts); + +// Free all fonts +void free_fonts(FontSet *fonts); +void clear_text_cache(void); + +#endif /* GLAMAC_RENDER_H */ -- cgit v1.2.3